2014-09-08 20:19:06 +0000 <d_m> (it is part of a game jam that is reacting to "gamer purists")
2014-09-08 20:20:09 +0000gpampara_offgpampara
2014-09-08 20:21:09 +0000 <tpolecat> d_m: awesome. well it's fun to watch
2014-09-08 20:23:08 +0000 <d_m> tpolecat: yeah i like it ;) the nice thing about something that doesn't require input is it is easy to watch/enjoy
2014-09-08 20:23:22 +0000 <d_m> most of the games i'm working on these days are moving in this direction, tbh
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2014-09-08 20:48:55 +0000 <tnks> feels like there's a joke in there about how an FP game would give you the same result every time, because it doesn't have inputs that can vary.
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2014-09-08 20:53:24 +0000 <d_m> tnks: aha, but the time you start the game is an input! :)
2014-09-08 20:53:30 +0000 <d_m> i actually made that game already ;)
2014-09-08 20:54:14 +0000 <d_m> (it's actually not at all complete, but here's the weird wip i have: http://plastic-idolatry.com/erik/10s/)
2014-09-08 20:55:06 +0000 <larsrh> Hey, we got more (German) tech press coverage! http://jaxenter.de/news/scala-fork-typelevel-compiler-175951
2014-09-08 20:55:20 +0000 <larsrh> there's another one for paulpscala
2014-09-08 20:55:33 +0000 <d_m> larsrh: awesome!
2014-09-08 20:55:37 +0000 <d_m> you mean policy?
2014-09-08 20:55:59 +0000 <larsrh> yes
2014-09-08 20:56:15 +0000 <tpolecat> "forken"
2014-09-08 20:56:20 +0000 <larsrh> d_m: One of the major German tech publishers made typelevel a commercial entity in the article :-)
2014-09-08 20:57:13 +0000 <larsrh> tpolecat: yeah, that's how we roll
2014-09-08 20:57:37 +0000 <d_m> hahaha ;)
2014-09-08 20:58:06 +0000 <d_m> wir haben es geforken?
2014-09-08 20:58:14 +0000 <d_m> geforkt?
2014-09-08 20:58:47 +0000 <adelbertc> \o/
2014-09-08 20:59:12 +0000d_mneeds help figuring out the past participle of 'forken'
2014-09-08 20:59:23 +0000 <tnks> def chooseYourOwnAdventure: Any => String = _ => "NO!"